sprent: (my boundless hair)
[personal profile] sprent posting in [community profile] therookery

FORM: Crystal
SENDER: Gela
RECIPIENT: All
NOTES: Discussion of events that went down at Yvoire


If your house and most of your town had been destroyed by, say — demons, corpses and a magically established barrier-dome (inhale,) what is something you could receive that may ease a bit of that discomfort?

(Officially sourcing ideas for: a little treat)

Rebuilding journal search again

Jun. 30th, 2025 03:18 pm
alierak: (Default)
[personal profile] alierak posting in [site community profile] dw_maintenance
We're having to rebuild the search server again (previously, previously). It will take a few days to reindex all the content.

Meanwhile search services should be running, but probably returning no results or incomplete results for most queries.
sumptus: (eyes)
[personal profile] sumptus posting in [community profile] faderift
WHO: Everybooooody (yeeeeah)
WHAT: A group of Riftwatch agents take a field trip back into the Temple of Zazikel, to do a more thorough examination of the Gate now that they're not distracted by half the team disappearing. OOC post here.
WHEN: Right now
WHERE: Temple of Zazikel, in the Grand Necropolis, Nevarra
NOTES: CW: fire, implied drowning in ESCAPE, non-descriptive mention of a baby crying in ENTERING. Please use content warnings in your subject lines, especially for child and animal-related stuff.


Anne Carson believes that all one can hope for is to be loved by that emptiness where God would be if God were available, but God isn't. Weil calls the absence of God redemptive suffering, for the absence of God is the mode of divine presence which corresponds to evil — absence which is felt. )

PLAYER PLOT: TEMPLE OF LEAVES

Jun. 23rd, 2025 11:22 pm
sumptus: (fade)
[personal profile] sumptus posting in [community profile] faderiftooc
WHO: Anyone! Everyone!
WHERE: Temple of Zazikel, in the Grand Necropolis, Nevarra
WHEN: June 28 or July 5 depending how this week goes
WHAT: A group of Riftwatch agents take a field trip back into the Temple of Zazikel, to do a more thorough examination of the Gate now that they're not distracted by half the team disappearing.

Little do they know their presence and the thinness of the Veil in that location have drawn the attention of a warped Spirit of Freedom, who will build upon the temple's chaotic, labyrinthine nature to create a series of personalized physical and emotional obstacles the team has to overcome to escape, to teach them the value of freedom achieved through struggle.

This plot is open to as many characters as you feel like and sign-ups are not required! The team will know ahead of time that the Necropolis, Temple, and Gate are unpredictable, so while the main purpose is research, it makes sense to send scouts, fighters, and even diplomats to liaise with Mourn Watch.

DEETS WITHIN )

Questions? Come at me.

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